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Getting Started

When you first join Hyperscape, you’ll create a character and spawn in a random starter town with basic equipment.

Starting Equipment

  • Bronze sword (equipped)
  • Base level 1 in all skills

Starter Towns

Each starter town includes:
  • Bank: Store items safely
  • General Store: Buy tools and supplies
  • Safe Zone: No hostile mobs

Controls

Movement

  • Click-to-Move: Click anywhere on the terrain to walk there
  • Running: Hold shift while clicking to run (consumes stamina)
  • Camera: Orthographic overhead view

Stamina System

Stamina affects your ability to run:
  • Drain while running: 2 stamina/second (base rate)
  • Weight penalty: +0.5% drain per kg carried
  • Regeneration while walking: 2 stamina/second (base rate)
  • Regeneration while idle: 4 stamina/second (base rate)
  • Agility bonus: +1% regeneration per agility level
Manage your inventory weight for optimal travel. Heavy loads drain stamina faster, but higher agility helps you recover faster.

Combat

  • Attack: Click on an enemy to engage
  • Auto-attack: Combat continues automatically while in range
  • Attack Styles: Select focus for XP distribution (Attack, Strength, Defense)
  • Eating: Left-click food to eat, or right-click and select “Eat” (3-tick/1.8s cooldown)
    • Food consumed even at full health (OSRS-accurate)
    • Eating during combat adds 3 ticks to attack cooldown (only if weapon already on cooldown)
    • Message format: “You eat the shrimp.”

Interaction

  • Left-click: Execute primary action (attack, take, chop, eat, etc.)
  • Right-click: Show context menu with all available actions
  • Shift-click: Quick drop items from inventory
  • Objects: Click trees, fishing spots, or resources to gather
  • NPCs: Click to interact with shops or banks
  • Items: Click dropped items to pick up
  • Right-Click Menus: Right-click items/entities for context menus with colored names
  • Skill Guides: Click any skill in the Skills Panel to view unlock progression
  • F5 Key: Toggle FPS debug panel on/off

Inventory Actions

  • Left-Click: Perform primary action (Eat, Wield, Use, etc.)
  • Right-Click: Open context menu with all available actions
  • Drag-and-Drop: Move items between inventory slots or equip items

Debug & UI

  • F5 or \: Toggle FPS debug panel (shows frame rate, tick rate, entity count)
  • Backslash (\): Alternative keybind for debug panel

Combat Basics

Combat uses RuneScape-style mechanics:
StatPurpose
AttackAccuracy and weapon requirements
StrengthDamage dealt
DefenseDamage reduction and armor requirements
ConstitutionHealth points
RangeRanged combat effectiveness

Combat Flow

  1. Click enemy to initiate combat
  2. Auto-attack continues while in range
  3. XP distributed based on selected attack style
  4. Constitution XP always gained
  5. Loot drops on enemy death

Death

When you die:
  • Items drop at death location (headstone)
  • Respawn at nearest starter town
  • Return to retrieve items from headstone

Skills

Viewing Skill Unlocks

Click any skill in the Skills panel to open the Skill Guide Panel, which shows:
  • All unlocks for that skill with level requirements
  • Your current level and progress
  • Visual distinction between unlocked (✓) and locked (🔒) content
  • Next unlock highlighted with progress indicator
  • Type badges (item/ability) for each unlock
Example Unlocks:
  • Attack 40: Rune weapons
  • Agility 50: +50% stamina regeneration
  • Prayer 43: Protect from Melee
  • Woodcutting 75: Magic trees

Skills

Gathering Skills

SkillHow to Train
WoodcuttingClick trees with hatchet in inventory or equipped
FishingClick fishing spots with fishing rod in inventory
MiningClick ore rocks with pickaxe in inventory or equipped
AgilityMove through the world (1 XP per 2 tiles traveled)
Mining rocks always deplete after yielding one ore (OSRS-accurate). Success rate depends on your Mining level, while pickaxe tier affects how often you roll for success.

Agility Training

Agility is unique - it trains passively as you explore:
  • XP Rate: 1 XP per 2 tiles traveled
  • XP Batching: XP drops appear every 100 tiles (50 XP)
  • Running: ~200 XP/minute
  • Walking: ~100 XP/minute
  • Benefits: Higher Agility = faster stamina regeneration (+1% per level)
  • Weight Impact: Heavy inventory increases stamina drain while running (+0.5% per kg)
Click the Agility skill in your Skills Panel to view unlock progression and see how stamina regeneration improves with each level.

Processing Skills

SkillHow to Train
FiremakingUse tinderbox on logs (right-click → Use)
CookingUse raw fish on fire (right-click → Use)
SmithingClick furnaces to smelt ores into bars, click anvils to smith bars into equipment

Smithing Details

Smelting (at furnaces):
  • Click a furnace to open the smelting interface
  • Select bar type and quantity (1, 5, 10, X, All)
  • System auto-smelts until out of materials
  • Bronze: 1 copper ore + 1 tin ore (100% success)
  • Iron: 1 iron ore (50% success rate - OSRS accurate)
  • Steel: 1 iron ore + 2 coal (100% success)
  • Higher tiers require more coal (Mithril: 4, Adamant: 6, Rune: 8)
  • Each smelt takes 4 ticks (2.4 seconds)
Smithing (at anvils):
  • Requires a hammer in inventory (not consumed)
  • Click an anvil to open the smithing interface
  • Select item and quantity (1, 5, 10, X, All)
  • System auto-smiths until out of bars or target reached
  • Create weapons, armor, and tools
  • Items greyed out if you lack level or materials
  • Each smith takes 4 ticks (2.4 seconds)

Economy

Currency

Coins are the universal currency, dropped by mobs and used at shops.

Banking

  • Click a bank to open storage
  • 480 storage slots organized in tabs
  • Each bank location is separate
Combat Interruption: Being attacked automatically closes the bank interface (OSRS-accurate). Even splash attacks (0 damage) will interrupt banking.

Shops

General stores sell basic supplies:
  • Hatchet (woodcutting)
  • Fishing rod
  • Tinderbox
  • Arrows (for bows)

Player Trading

Trade items directly with other players:
  1. Right-click on another player
  2. Select “Trade with [Player]”
  3. If out of range, you’ll auto-walk to them
  4. Screen 1: Add items to your offer
    • Click inventory items to add
    • Click offered items to remove
    • Enter quantities for stackable items
    • View partner’s offer and free slots
    • Click “Accept” when ready
  5. Screen 2: Final confirmation
    • Review wealth transfer indicator (shows value difference)
    • Both players must accept again
    • Trade completes when both confirm
Trade Rules:
  • Must be within 2 tiles of partner
  • Bank/store/dialogue closes when trade starts
  • Any item change resets to Screen 1
  • Moving too far apart cancels trade

Social Features

Friends List

Manage your friend list:
  1. Right-click on a player
  2. Select “Add Friend”
  3. They receive a friend request
  4. Once accepted, you’re both friends
Friend List Features:
  • See online/offline status (🟢 online, ⚪ offline)
  • Send private messages to online friends
  • Remove friends anytime
  • Friend list syncs across sessions

Private Messaging

Send direct messages to friends:
  1. Open Friends panel
  2. Click on an online friend
  3. Select “Send Message”
  4. Type and send your message
Message Features:
  • Direct player-to-player communication
  • Message history per conversation
  • Notification badges for unread messages
  • Integration with chat system

Ignore List

Block unwanted interactions:
  1. Right-click on a player
  2. Select “Add to Ignore List”
  3. Player is blocked
Effects:
  • Their messages are hidden
  • Trade requests blocked
  • Friend requests blocked
  • You can still see them in the world